Riley to Virtual Reality@lemmy.worldEnglish • 29 days agoSurvey says half of developers consider VR market on decline or stagnationwww.gamedeveloper.comexternal-linkmessage-square8fedilinkarrow-up119arrow-down10cross-posted to: games@sh.itjust.works
arrow-up119arrow-down1external-linkSurvey says half of developers consider VR market on decline or stagnationwww.gamedeveloper.comRiley to Virtual Reality@lemmy.worldEnglish • 29 days agomessage-square8fedilinkcross-posted to: games@sh.itjust.works
minus-square@JaddedFauceet@lemmy.worldlinkfedilinkEnglish3•29 days agoI use my vr as my monitor everyday or to watch content. quite nice being able to have my screen follow me along when i go grab water from the kitchen. also arbitrary screen configuration of arbitrary size and orientation.
minus-square@yonder@sh.itjust.workslinkfedilinkEnglish3•29 days agoThe big drawback I find with using virtual monitors is that the PPD is too low on most headsets to clearly render the monitor.
I use my vr as my monitor everyday or to watch content. quite nice being able to have my screen follow me along when i go grab water from the kitchen.
also arbitrary screen configuration of arbitrary size and orientation.
The big drawback I find with using virtual monitors is that the PPD is too low on most headsets to clearly render the monitor.