• @Balrog@lemmy.dbzer0.com
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    529 days ago

    Once they can figure out a way to get more micro-transactions in VR games, they’ll be all over that too, don’t worry.

    • @dustyData@lemmy.world
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      229 days ago

      Micro transactions rely on a massive market to increase chance of catching a whale. Are there even enough VR sold to make it a viable strategy? The only people I know who own a VR headset use it every other month.

  • drphungky
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    529 days ago

    VR is probably going to stay niche, at least until AR explodes…but AR absolutely will. Vision Pro showed what could be done to the masses, Google and others were working on the business side for years. It’s just a question of miniaturization and batteries, but I predict in 10 years AR will be exploding.

    • @yonder@sh.itjust.works
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      226 days ago

      I really hope AR does not catch on, especially if it’s from a company like Meta. This video perfectly shows what I could see Meta doing with their own AR platform if it goes mainstream, eeven if if the video itself is complete fiction.

      • drphungky
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        225 days ago

        I love that video. Also, it’s unfortunately exactly WHY AR will catch on.

        But I don’t think it has to or even will turn out that way. The uses for learning alone will be amazing. Think of working on your car with an AR overlay. Maybe it’ll even be powered by an actually effective ML algorithm trained solely on repair videos, if your make and model aren’t available. Think of going to a museum, and having unlimited placards and links and tangentially related deep dives. Think of 3d video calls where you don’t have to cluster around a computer screen, but can better see eye contact. There are definitely pros, and let’s not forget the Internet used to be a mess of ads like that. Things eventually improve.

  • @Donkter@lemmy.world
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    229 days ago

    Yeah there’s nothing to do in VR. You can’t play normal games and the cool VR games you can play are not worth buying a new console. Besides that there’s no killer app, no 3D workspace environment that makes it worth it. The most worthwhile thing I’ve heard of is that if you’re a frequent flyer, it can be a nice private way to watch movies or sometimes do work.

    It feels like there should be something game changing to do in VR but whatever it is no one has made the program yet.

    • @JaddedFauceet@lemmy.world
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      329 days ago

      I use my vr as my monitor everyday or to watch content. quite nice being able to have my screen follow me along when i go grab water from the kitchen.

      also arbitrary screen configuration of arbitrary size and orientation.

      • @yonder@sh.itjust.works
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        329 days ago

        The big drawback I find with using virtual monitors is that the PPD is too low on most headsets to clearly render the monitor.