Rikudou_SageA to Games@lemmy.worldEnglish · 1 year agoDid someone tell Steam it's not April 1st yet?i.imgur.comexternal-linkmessage-square97fedilinkarrow-up1607arrow-down150
arrow-up1557arrow-down1external-linkDid someone tell Steam it's not April 1st yet?i.imgur.comRikudou_SageA to Games@lemmy.worldEnglish · 1 year agomessage-square97fedilink
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.netlinkfedilinkEnglisharrow-up4·1 year ago I don’t think a Bethesda game has been innovative ever. Arena was pretty special in 1994. Day/night cycles, dynamic weather, procedural generation to create one of the biggest maps for a game even now…
minus-squarereplicat@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down2·1 year agoIt’s interesting to keep in mind the basically no one who worked on that game still works for Bethesda.
Arena was pretty special in 1994. Day/night cycles, dynamic weather, procedural generation to create one of the biggest maps for a game even now…
It’s interesting to keep in mind the basically no one who worked on that game still works for Bethesda.