I run it as live usb, looking good. ANy plan to allow us to run on vm? I don’t have a spare laptop I can use for testing…thank you
Virtual machines have always been supported as long as you enable GPU acceleration. GNOME Boxes, virt-manager, and VirtualBox have been tested.
yes, but is there a way I can use it on vm wihtout gpu acceleration, basically only virtio on qemu
OpenGL is required, even if by software rendering.
but I don’t have to do that for current Pop release… (22.04)
<graphics type="spice"> <listen type="none"/> <image compression="off"/> </graphics> <video> <model type="virtio" heads="1" primary='"yes"> <acceleration accel3d="no"/> <model/> <address type="pci" domain="0x0000" bus="0x00" slot="0x01" function="0x0"/> </video>
Doesn’t matter. New compositor: cosmic-comp. Does not share any code with gnome-shell or mutter.
I understand cosmic-comp is unique. My question is: on current pop os, I don’t need to enable 3d acceleration, so in the upcoming pop os (with cosmic-comp), will it work the same way…?
I want to avoid using 3d acceleration, because whenever I enable it, my system will get hot and fan will spin regardless of workload
3D acceleration is required with cosmic-comp right now. I’m not sure if software rendering will be ready or not for the first release, but it is on the issue board.
Frankly, I would prefer using Nautilus, VLC in a stable cosmic-comp. I believe the S76 team has strayed bit of the target by working on features that are not urgent (like Cosmic Edit, Cosmic MP). Still, it seems to be progressing pretty well.
I tried daily drive but could not continue due to some critical but minor issues. I will try it again when it is labeled as beta because I really like its speed and appearance.
You can’t release a desktop operating system without a file manager or text editor. The xdg desktop portal interface for the file chooser portal dialogs requires a file manager to be implemented for the portal to be able to create a file chooser dialog for the operating system on behalf of applications requested file choosers through the portal.
The text editor is also required to have a GUI toolkit featuring properly rendered and editable text. It is thanks to the text editor project that the Rust ecosystem now has cosmic-text as the de facto crate for handling text layout, shaping, and rendering with support for international language glyps, ligatured language scripts, and bidirectional text layouts.
If you say so. I’m a big fan of Cosmic because I’m hoping it will fill the modern, beautiful and also fast DE gap in Linux world. That’s why I may have sounded a little harsh (especially since it’s not even beta).
I’ve only gotten into Linux recently, but the level of excitement I have for this is off the charts
literally can’t wait for it to be ready ❤️ I wish the team the best!