The game is coming out in a few days, show of hands who is excited to play it right as it comes out, even if game performance is reportedly sluggish?

Moreover, what new feature in C:S2 are you most excited about?

  • @safesyrup@feddit.ch
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    88 months ago

    Excited, yeah. But i‘m really not expecting much since the performance is supposed to be pretty bad. Alls speculation though, we‘ll see on release day.

  • @Microw@lemm.ee
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    88 months ago

    I’ve been watching some youtube videos ever since the embargo fell, which means that they can try everything and say everything they want. It looks like a great game, but no idea how well it will run on my PC.

  • @max@feddit.nl
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    88 months ago

    Excited, really excited. But also quite scared of how it will turn out. I was also really excited for Kerbal Space Program 2, and while they’re getting around to improving it, it was a ridiculous call by the publisher to release it in the state it was in. Fingers crossed for C:S2

    • RentlarOP
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      48 months ago

      Well I’ve been happy about hearing what to expect from this game, and they pretty much appear to deliver what they promised. Judging from reviews it sounds like the game is feature complete but very unoptimized. Yes performance a major issue, game breaking for many, but this will be fixed in time. If you’re getting it try City Planner Plays’ recommended settings from his benchmarking video around 17 minutes. Most importantly turn off Vsync.

  • PrivateNoob
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    88 months ago

    I’m pretty excited but I’m really disappointed that bike lanes aren’t in the base game tho.

  • @TehBamski@lemmy.world
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    8 months ago

    I’m expecting to have to wait up to 4 months before the game is optimized. As others in the comment section have mentioned, System Requirements are quite high. Off the Steam game page: “Recommended: Processor: Intel® Core™ i5-12600K | AMD® Ryzen™ 7 5800X – Graphics: Nvidia® GeForce™ RTX 3080 (10 GB) | AMD® Radeon™ RX 6800 XT (16 GB)”

    I have a GTX 3060 and Ryzen 5 5600, but even I am worried that it’s not going to run well at medium settings across the board. The biggest leading cause of concern is how much more area there is to build on. That just means that there will be more to render. Time will tell in the end.

    Now I don’t think I’m alone in feeling this way, but I feel like in this industry release environment of AA and AAA games. I’m expecting to be a bit disappointed with what we get at launch. Even after day 1 patch. I hope I’m wrong of course. But I’m just trying to manage my expectations.

    • RentlarOP
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      48 months ago

      I understand where you are coming from. I figure that by the time the game releases on console, CO will have a handle on performance so likely a few months as you say.

      I will say that they are expected to deliver on the promised features at least. So many times with major studio game releases, there are fancy trailers with plenty of cinematic sequences with many promises of what will be in the game that don’t pan out for a long time after release if at all. CO has been clear what CS:2 will be to begin with, and made the trailers with in-game footage which is both impressive and transparent.

  • Ciryamo
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    78 months ago

    Gonna try it on Gamepass, keep playing modded CS1 and get it on Steam in a year or two when there’s more content and it’s on sale.

    • RentlarOP
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      8 months ago

      This makes a good case for Gamepass for those who want to just try it out, and also for cloud streaming for those who don’t have access to mid-tier gaming computers or better. (As much as I am against getting either subscription for myself)

  • @Zzgashi@lemmy.world
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    78 months ago

    I’ve got plenty of unfinished good games to work on now. I’ll get it when it’s cheaper and a little more fleshed out.

  • @bighi@lemmy.world
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    8 months ago

    I was super excited. For the last two year i was always checking if there was news of a CS2. When they announced it I called my wife. I scheduled my vacation to start on the game’s release date.

    And then the performance news got out. I cancelled my preorder and bought Baldur’s Gate 3 instead.

    • RentlarOP
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      48 months ago

      Your position is understandable, even if your story sounds a little exaggerated to me.

  • @jet@hackertalks.com
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    78 months ago

    The thing Im most interested in is the traffic agency, how organic the traffic acts in the city. I guess I like the game more as a traffic simulator, then as a city simulator.

    • RentlarOP
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      68 months ago

      Hahaha the game is worth the C$60 I paid if the citizens don’t try to crowd one lane over the entire length of a highway.

      • @jet@hackertalks.com
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        8 months ago

        Is that actually fixed? All I could find was somebody talking about the traffic AI and that it occasionally recalculates its route. But is it second by second, is it only when traffic is stopped? Like these are the important traffic effects I want to know about.

        I don’t want to have a six-lane highway, with only a single lane being used.

        • Cethin
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          58 months ago

          I’ve watched a lot of the game so far. Yeah, it’s pretty much fixed. I think there more agents now than the first game, but traffic is significantly better. It’s almost a non-issue it seems if you’re somewhat reasonable with road designs.

  • @Etterra@lemmy.world
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    68 months ago

    I’m holding it for a huge sale. It’s a Paradox game, so we’ll have to see how much of what should be included content gets locked up as DLC.

  • I’m personally excited, but I am tired of all the doom and gloom talk. Performance will improve, and the mod changes may actually integrate better than steam. We’ll have to wait and see for sure, but I have more faith in CO than, say Blizzard or EA.

    • RentlarOP
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      58 months ago

      City Planner Plays did a benchmarking video he recommended:

      • Turn off Vsync to avoid the worst stuttering
      • Disable Dynamic resolution to have things look not terrible at low settings for a minimal performance improvement
      • Turn off fog, volumetrics and depth of field
      • Turn LoD to low

      and the game should at least run without major stuttering even at 50k population, and generally 30k to 100k would only be about a 15-20% difference in framerate apparently. So for my PC with a 6GB card I should at least be able to run this game until I get a big city.

  • @bestusername@aussie.zone
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    8 months ago

    Excited, but I’m patient, I don’t like paying good money to a beta tester and it’ll also take some time for the Workshop mod library to grow.

    I’ll probably wait for a sale.

    • @alianne@lemmy.world
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      88 months ago

      You mentioned the Workshop, so I wanted to drop this forum post here in case you weren’t aware of the recent news. C:S2 will not have mods available on the Steam Workshop. Mods will be available through Paradox Mods - although not at launch - which will allow for cross-platform mods (yay!) but means you’ll need to use Paradox’s platform if you want them (not as yay).

      • @bestusername@aussie.zone
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        78 months ago

        What does that actually mean from a player perspective?

        Mods will simply be available in game and not via the workshop?

        • Montagge
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          78 months ago

          I believe so, and if it’s like the Stellaris mod system it’s pretty good