Hey Folks, I’ve just released another beta which adds the Cleric’s Paladin subclass!
With this things have lurched quite a distance toward release. I’m hoping to get the Cleric content-complete in about another two weeks.
Here’s a little GIF of one of their spells: Wall of Light
(Image Description: A short GIF of the Cleric casting the wall of light spell toward three enemies. The enemies are knocked away and momentarily stunned, and a large diagonal white wall appears between them and the Cleric.)
Whenever I compile a PD, I do all my work in a Virtual Machine and keep all data used.
VMware recently made VM software free for personal use.
I don’t compile apps with intent to release them through Playstore.
It would be extra work to maintain a 4x build, but it could be done if the libraries were stored in an offline VM.
Perhaps someone else would be willing to work with you on maintaining the project.
I just hate to think that Google can force millions of users to have to buy new devices just to keep updating the game.
Someone else is welcome to do that with the source if they want to of course, but given that I’ll be updating libGDX as well it wouldn’t just be about Google’s libraries.
I don’t think I’d be interested in distributing such a variant officially though (if I was I’d make it myself). Android 4.4- users make up about 1% of active Android devices for shattered specifically and 0.2% of devices globally. Hopefully that numbers will continue to fall a bit by the end of the year, as I’m not cutting support just yet.