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Agent Karyo@lemmy.world to Video Game Art@sopuli.xyzEnglish ·
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2 months ago

The Evolution Of Sim City

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The Evolution Of Sim City

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Agent Karyo@lemmy.world to Video Game Art@sopuli.xyzEnglish ·
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2 months ago
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  • wrig9547@lemm.ee
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    8 months ago

    What a huge jump from the first to second tile (is that Sim City 2000?)…

    • oberstoffensichtlich@feddit.orgBanned
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      8 months ago

      Removed by mod

    • Peter1986C
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      8 months ago

      The second tile is indeed SC 2000. more likely 3000 (with the third tile being 4?).

      • wrig9547@lemm.ee
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        8 months ago

        Only because I wanted to see 2000, I looked it up and the second tile seems to be it…

        Sim City 2000

        Screenshot

        • Peter1986C
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          8 months ago

          I mean, your screenshot looks a bit different graphically, and the second tile in the pic from OP looks different in e.g. the roads. Also, the second tile in OP looks a how I remember 3000 to look. For further reference, please check this section of an LGR video on 3000.

    • Agent Karyo@lemmy.worldOP
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      8 months ago

      Yeah, that’s Simcity 2000. On some level, both Simcity 3000 and Simcity 4 were an evolution of Simcity 2000.

Video Game Art@sopuli.xyz

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Video games are not mere time killers. They are albums of sound, aesthetics, animation and narrative.

This community is in appreciation of that. Screenshots, fanart, animations, gameplay clips. It is all welcome here.

The one common thread should be an eye for the aesthetic. This is not a place to discuss mechanics or stats, but to show off simply the artistic, expressed through the video game medium.

  1. All rules of the parent instance apply. That is, sopuli.xyz
  2. Include the name of the game your post is associated with in the post title.
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