• @TwilightVulpine@lemmy.world
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    411 months ago

    It’s just as much game killing than any live service today. Satellaview relied on server connection, there’s no official lasting copies that anyone can own.

    • TWeaK
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      111 months ago

      Were they full priced games as well?

      • @TwilightVulpine@lemmy.world
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        111 months ago

        It was a service, but my point is less how much was paid, but that much of it is dead and gone. A completely free game that shuts down its servers and becomes unplayable is still a loss to our culture.

    • @woelkchen@lemmy.world
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      110 months ago

      there’s no official lasting copies that anyone can own.

      Then Nintendo did a bad job of preserving it. The game could be an expensive eShop download now…

      • @TwilightVulpine@lemmy.world
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        110 months ago

        As do most live service publishing companies. That is the whole problem. They aren’t bothered by simply looking bad for not preserving them.