The Picard Maneuver to AnarchyChess@sopuli.xyz • 1 year agoCoding chessstartrek.websiteimagemessage-square33fedilinkarrow-up1206arrow-down13
arrow-up1203arrow-down1imageCoding chessstartrek.websiteThe Picard Maneuver to AnarchyChess@sopuli.xyz • 1 year agomessage-square33fedilink
minus-square@ImplyingImplications@lemmy.calinkfedilink1•1 year agoToday I will remind everyone of DRAGON: A Game About a Dragon This game was developed by someone who didn’t know anything about programming outside of IF statements, integers, and strings. Here is an excerpt of the massively long source code
minus-square@CeeBee@lemmy.worldlinkfedilink2•edit-211 months agoMy eyes! The global variable list is huge! Edit: nm, I looked again and they’re in a class. Still insane either way.
minus-squareXyrelinkfedilinkEnglish1•1 year agoFor a second there I thought the 100% science-based dragons game had been made.
Today I will remind everyone of DRAGON: A Game About a Dragon
This game was developed by someone who didn’t know anything about programming outside of IF statements, integers, and strings. Here is an excerpt of the massively long source code
My eyes! The
globalvariable list is huge!Edit: nm, I looked again and they’re in a class. Still insane either way.
For a second there I thought the 100% science-based dragons game had been made.