• @money_loo@1337lemmy.com
    link
    fedilink
    English
    71 year ago

    If we’re to believe his new marketing spiel, I think that the catch or the draw is that the entire world actually happens to be explorable this time.

      • @flamingarms@feddit.uk
        link
        fedilink
        English
        51 year ago

        Yeah, I feel like we so easily forget that bigger does not mean better. If it’s larger than what the development team is capable of touching by hand, then more often than not it’s just empty or uninteresting space.

        • lorez
          link
          fedilink
          English
          21 year ago

          Make the mechanics interesting and even the traversal could be fun. I’ll wait on this one tho. Also cos I got a lot of backlog.