• @Summzashi@lemmy.one
    link
    fedilink
    English
    201 year ago

    Open world survival game with crafting mechanics. But the world is bigger or something and procedural generation.

    Yawn.

    • @money_loo@1337lemmy.com
      link
      fedilink
      English
      71 year ago

      If we’re to believe his new marketing spiel, I think that the catch or the draw is that the entire world actually happens to be explorable this time.

        • @flamingarms@feddit.uk
          link
          fedilink
          English
          51 year ago

          Yeah, I feel like we so easily forget that bigger does not mean better. If it’s larger than what the development team is capable of touching by hand, then more often than not it’s just empty or uninteresting space.

          • lorez
            link
            fedilink
            English
            21 year ago

            Make the mechanics interesting and even the traversal could be fun. I’ll wait on this one tho. Also cos I got a lot of backlog.