• @icydefiance@lemm.ee
    link
    fedilink
    English
    2
    edit-2
    1 year ago

    enemies scale? to whag degree?

    Damage, hp, and drop rarity. It means you can go anywhere in the city at any level (after act 1) and both the challenge and rewards will feel good. It’s also nice because you can grab the iconics you want for your build right away instead of playing half of the game without them.

    You still gradually get more powerful as you get more perks. It’s just not as simple as out levelling the enemies anymore.

    also heres what one mjnute of modded rebalanced combat looks like

    TTK is still pretty high compared to that video, unless you invest heavily in the Cool tree and focus on headshots.

    • DreamButt
      link
      fedilink
      English
      51 year ago

      Personally I hate scaling in games. It makes leveling up feel pointless or even punishing. Nothing feels better than returning to the intro area as a god and nuking the npcs from orbit

      • @icydefiance@lemm.ee
        link
        fedilink
        English
        1
        edit-2
        1 year ago

        You know, normally I would agree with you, but this one feels different to me. I think it’s because there’s no endgame, so if I out-level all the enemies then there’s nothing left to play for.