• Starfield is the first and only Bethesda game I haven’t really liked. It’s got all the same gameplay elements, but it’s lacking the world building and interesting stories. The lore is bland as fuck, barely scratches the surface of what you’d want to know, and none of the stories really lean into actually telling you about the world in a fun way, opting instead to give big blocks of dialogue that are nothing but history and exposition. Where is the environmental story-telling they’ve always had? Is the blandness of the world simply a matter of it being new and young and not having nearly as much history as Elder Scrolls and Fallout to build on? Have they simply lost their touch? Believe me, I have tried to like this game. I am a huge fan of space stuff and Bethesda games, but it just doesn’t have that certain something that makes their games actually fun.

    • @KeenFlame@feddit.nu
      link
      fedilink
      81 year ago

      Hint: the previous games weren’t exactly amazing at this either. Worse, in many areas. It’s quite rose tinted from nostalgia

      • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️
        link
        fedilink
        English
        9
        edit-2
        1 year ago

        Regardless of the quality of the writing, they certainly had more interesting ideas in their lore and settings that added something to the experience. That’s what Starfield is lacking.

    • Cethin
      link
      fedilink
      English
      61 year ago

      It’s really strange. The area under the main NC city was pretty good. It had character. Locations felt like they belonged and not just stuck there because they needed something there. It tells you a story about the people who live there. It’s literally the only place in the game that does this that I’ve seen. I don’t understand how so much went wrong with Starfield.