In reality, there is (almost) no force to reduce speed in space.

It was quite unituitive to me in the beginning that when I boost the spaceship, it works lke a car on earth rather than a spaceship. I’d have liked the spaceship to continue to gain speed when either the boost was applied or you continue to throttle the engine. They could have kept a fuel limit to keep the speed in check.

What are your thoughts on this? Would you have liked this to be more based in reality or prefer the familiar car based speed/acceleration that’s in the game?

  • @whiskersOP
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    510 months ago

    Yeah I think that’s the basis for that decision as well. They already have simulation in letting us assign powers to different components, this addition would have felt like the real thing to me!

    Definitely, someone will make a mod. Alas, I’m on Xbox.

    Personally what would you prefer? I’m trying to gauge the sentiment in this community

    • @NOT_RICK@lemmy.world
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      910 months ago

      Xbox supports mods. It won’t support everything, especially mods that require a script extender, so hopefully you’ll be able to benefit from a more accurate space navigation mod at some point.

      • @whiskersOP
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        210 months ago

        Oh, I didn’t know that. That’s going to be fun!

    • m-p{3}
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      510 months ago

      Personally I prefer the arcade-y feeling for that kind of game.