For anybody else that hates needless acronyms, FOSS apparently stands for Free and Open Source Software.
- 20 Posts
- 69 Comments
flibbertygibbit@ttrpg.networkto Traveller@ttrpg.network•Thoughts on "This is Free Trader Beowolf"?English2·1 day agoTo clarify for others considering, the sale is for the PDF. I would be more likely to get this if it was a hard copy.
flibbertygibbit@ttrpg.networkto Traveller@ttrpg.network•Thoughts on "This is Free Trader Beowolf"?English2·2 days agoI am in the same boat as you. I looked at this and thought about buying it but, I don’t need it so I didn’t. I could be convinced otherwise but I would rather buy more sourcebooks that I may or may not read/use.
flibbertygibbit@ttrpg.networkOPto Traveller@ttrpg.network•Traveller RPG Mayday Mayday 2025 Official Event PageEnglish1·2 days agoAh ha! Thank you!
flibbertygibbit@ttrpg.networkOPto Traveller@ttrpg.network•Traveller RPG Mayday Mayday 2025 Official Event PageEnglish2·2 days agoI would have crossposted to sci-fi, but I don’t know how.
flibbertygibbit@ttrpg.networkOPto rpg@ttrpg.network•Freebies, Sales, and Charity Bundles for April 20, 20251·11 days agoYes, original Battletech was simulating large scale mech warfare with collectible minis (let’s face it though, most people just liked to paint and have them). The Battletech RPG (to my understanding) is that flavor adapted to a TTRPG.
If you like mechs and video gaming, I encourage you to check out the MechWarrior series. It is the video game adaptation of Battletech.
flibbertygibbit@ttrpg.networkOPto rpg@ttrpg.network•Freebies, Sales, and Charity Bundles for April 20, 20252·11 days agoThe site appears to be back up now.
And yes, at the very basic level, all these settings involve mechs. Lancer would probably be closer in theme to Evangelion, if you wanted to run it that way. Battletech would be a crunchy cousin, due to its roots as a war game.
flibbertygibbit@ttrpg.networkOPto rpg@ttrpg.network•Freebies, Sales, and Charity Bundles for April 20, 20252·11 days agoI would like an excuse to buy Battletech, but just can’t do it when I could play Lancer instead. Can anyone convince me I’m wrong?
flibbertygibbit@ttrpg.networkto rpg@ttrpg.network•The best fantasy world-building game I've ever played just dropped31·20 days agoI think I’ll try this. Thanks for sharing!
That makes sense then. Double the time, double the things you learn from it.
If people are living twice as long in this universe, why would they not double the length of a term? Instead they’ve doubled the skills acquired per term. That doesn’t make any sense given the context of living longer. Am I missing something?
flibbertygibbit@ttrpg.networkOPto rpg@ttrpg.network•Freebies, Sales, and Charity Bundles for April 6, 20252·24 days agoYou are welcome. I think the awareness of potential deals outweighs the risk of being spammy.
flibbertygibbit@ttrpg.networkto rpg@ttrpg.network•DMs, what obscure lore have your players not discovered?3·25 days agoOne of the player characters is a clone that was grown in a mindflayer laboratory.
flibbertygibbit@ttrpg.networkto rpg@ttrpg.network•Session report: Reaping the Reaper - Drone Fight [Cyberpunk RED]3·1 month agoIf you’re a Cyberpunk RED player, please skip this post - it contains spoilers for Tales of the Red: Reaping the Reaper.
Well now I’m going to come back and read this extra hard.
Great resource. Thank you!
flibbertygibbit@ttrpg.networkto Sci-Fi RPGs@ttrpg.network•My Traveller Campaign LegendkeeperEnglish2·2 months agoI have not seen this platform before but it looks appealing.
flibbertygibbit@ttrpg.networkto D&D Next - 5e Discussion@ttrpg.network•DMG14 Mob Rules - Or How I Learned to Stop Rolling And Love Mass Combat3·2 months agoI’m sad that this post has been up for a couple days and there haven’t been any replies. I wish there was more engagement on here aside from the memes. Thank you for taking the time to post it.
I was vaguely aware that this existed in the DMG, but I have never used it. I do like how it extrapolates the likelihood of hits based on the creature mechanics. In the rare cases I’ve ran mass combat, I just roll like single combat, but I apply the d20s for batches of baddies and apply average damage. I might divide the group into quarters and then roll 4 d20s for their collective attacks. There is also Mike Shea’s assume a quarter succeed guideline, which is a similar deal but with no rolling.
What I struggle with is what mechanics to use when the characters are overwhelmed. It’s one thing to use streamlined mechanics for when the characters are wading through enemies, cutting them down. But, if they get themselves into a situation where they are overwhelmed and on the ropes, the mechanics used could be life or death. I would hate to use a streamlined mechanic in those situations and have it result in a character death or a party wipe. Would the outcome have been different if I had used rolls for each monster? Who knows. It’s just something I would think about in those circumstances.
flibbertygibbit@ttrpg.networkto D&D Next - 5e Discussion@ttrpg.network•Thoughts on Counterspell rework1·2 months agoDamn is that how it worked? I don’t remember any of that, but it was a long time ago now.
flibbertygibbit@ttrpg.networkto rpg@ttrpg.network•Which are (some of) your favourites GM-tips/technique ? And how do you use-them in your games ?4·2 months agoOf the responses so far, this one brought me the most joy.
What is a pigeon totem? It sounds made up.