- 51 Posts
- 203 Comments
eerongal@ttrpg.networkOPMto Community Meta Discussion@ttrpg.network•Issues uploading/loading images1·6 days agoi did a little testing after i noticed that local communities had the missing image placeholder; It looks like i was unable to upload any images, so i opened a ticket with the host; I would presume the pict-rs service is having issues again.
eerongal@ttrpg.networkOPMto Community Meta Discussion@ttrpg.network•Issues uploading/loading images1·6 days agoI’m not seeing any issues…Can you try clearing your browser cache, or maybe open in an incognito tab?
What problems are you seeing? the same missing image thumbnail?
eerongal@ttrpg.networkOPMto Community Meta Discussion@ttrpg.network•Issues uploading/loading images1·15 days agois it? it currently looks fine to me. maybe it was just a blip? are you still seeing issues?
eerongal@ttrpg.networkOPto rpg@ttrpg.network•[rumor] Breaking News! D&D Project Sigil VTT is Pretty Much Dead - YouTube2·23 days agoYeah, looks like it got all jacked up when I posted it from my app. Gonna fix it
eerongal@ttrpg.networkOPMto OneDnD - 5e UA Material/Discussion@ttrpg.network•OneD&D playtest packet 8 - Barbarian, Druid, and Monk2·26 days agoSure thing, done
eerongal@ttrpg.networkOPMto Community Meta Discussion@ttrpg.network•Issues uploading/loading images1·29 days agoYeah, maybe there were some federation issues or something with a particular instance or two. I think Lemmy reaches out on demand to cache the thumbnail the first time it’s requested, but posts get federated over independently.
So if no one has viewed a post in the UI that’s been federated over, and the instance and ours developed communication issues between then, it’s possible that it fails to grab the thumbnail when someone is browsing in the UI
eerongal@ttrpg.networkOPMto Community Meta Discussion@ttrpg.network•Issues uploading/loading images1·29 days agoI’m not seeing that, I appear to see thumbnails and previews. Is this still happening for you? It could be having issues with specific instances if there’s federation issues
eerongal@ttrpg.networkto rpg@ttrpg.network•Your DnD Party is Too Big [the maths of scheduling]10·1 month agoYeah, we have a set day and time, and will only reconsider if 2+ people are missing
So my immediate thought given this context would be to make the new strain/miracle drug/whatever be something that combats the existing evil virus as a counteragent. So it would provide some amount of resistance/immunity to it, but i like the idea of a (probably unknown) drawback. Something like cordyceps maybe that slowly takes over and/or controls the person like you mentioned.
This could easily be told to the players through the NPC you mentioned who has control of the new strain/drug; he can slowly become more erratic/out of control, and his actions can start to get more suspect (along with any potential physical signs).
So basic idea for a campaign would be:
- Players run into NPC that has new miracle drug that provides resistance/immunity to super evil virus
- NPC is being hunted by the AI because of it
- Players try to protect and help NPC get to somewhere safe to begin process of creating/manufacturing/growing new drug at scale (current supply must be protected because it’s so low, so player’s can’t have any, but they know the NPC has tried it on himself)
- Over their time with the NPC, his motivation and actions begin to turn more sinister as the effects of the drug set in
- Player’s need to eventually make a choice as to if the current situation with the virus or the new threat from the miracle drug is the lesser evil.
What, exactly are you trying to replicate from the show? The miraculous super drug the powers-that-be despise? The plot premise of running from the authorities with a secret? The main character himself? All of it? Something else? Depending on what aspects you like, you can do different things for your game (fyi I know little about EP specifically, but translating plot into games can be universal).
eerongal@ttrpg.networkMto D&D Next - 5e Discussion@ttrpg.network•Thoughts on Counterspell rework3·2 months agowell, to be fair, almost no one used counterspells back then because of the many failure points, clunkiness, and the high chance of it being a complete waste of your turn. Better to just cast your own fireball first.
eerongal@ttrpg.networkMto D&D Next - 5e Discussion@ttrpg.network•Thoughts on Counterspell rework7·2 months agoThats pretty similar to what 3e (and iirc older) counterspell did. You had to cast the same spell in reverse to counter a spell. So to counter spell a fireball, you had to have a fireball prepared and “counterspell cast” your fireball. That said, there was some action economy problems in 3e that made it not worth it (you had to use an action to ‘ready’ a counterspell on a specific target, when the target cast a spell, you had to roll to identify the spell, and if they cast a spell you didnt know or have prepared, you were out of luck)
eerongal@ttrpg.networkto Lord Of The Rings Memes@lemmy.dbzer0.com•Second breakfast??English11·2 months agoWhen the d&d session runs until 1 am.
Presumably, someone attempting to mug you would probably be a bandit (+3 to hit, +1 to damage), not another commoner
eerongal@ttrpg.networkto FediLore + Fedidrama@lemmy.ca•hexbear.net is on sale for auction17·2 months agoLooks like it expired last month so they had a 1 month grace period
eerongal@ttrpg.networkOPMto Community Meta Discussion@ttrpg.network•Issues uploading/loading images1·2 months agoyeah, i think that’s actually a setting on the lemmy side, you can restrict the size of uploads to prevent abuse and such. We’re using whatever the default is, i’ve never changed it.
Actually, reddit is not coming. That’s kinda the whole problem outlined above.
eerongal@ttrpg.networkto Programming@programming.dev•I feel like I should know this but seems like no5·2 months agoi second the comment that you need to consider why you want to do this. You generally need a pretty good reason to split your codebase into multiple languages.
As far as actually doing it, you have a ton of different options, some of which have been mentioned here. Some i can think of off the top of my head:
- create a library (dll or so file or the like)
- set up a web server and use communication protocols (either web socket or rest API or the like)
- use a 3rd party communication/messaging framework like MQ or kafka or something
- create your own method of communication. Something like reading and writing to a file on disk, or a database and acting on the information plopped in
basically every approach is going to require you to come up with some sort of API that the two work together through, though, an API in the generic sense is basically a shared contract two disconnected pieces of code use to communicate.
eerongal@ttrpg.networkMtopathfinder@ttrpg.network•Dungeons & Dragons vs Pathfinder Rap Battle31·2 months agoJust like Pathfinder, OOOOOOHHHHHHHH!!!
nah, I’m kidding. But yeah, the video is kinda mediocre. The lyrics are ok, the delivery is meh, but like you said I appreciate the effort.
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yeah, the pict-rs service needed to be restarted it looks like. That just happened a few moments ago, and i think things are looking good from my side.
at the end of the day, the issue is the pict-rs service (which is separate from lemmy) isnt…the greatest.