

Glad to hear it won’t be a second sewers at least! On another note the Cleric has been great. So far Priest plays overall better than Paladin due to Hallowed and Lance. I can’t justify putting points on Mnenonic though. The Cleric spells affecting both solo heroes and NPC allies makes the class well designed I think, hopefully there’s more of these for other classes as I can never justify picking Warlock siphon & ally warp. SHPD has a nice niche of having NPC allies, which is often nonexistent in these kinds of games, but too bad they’re too weak and usually unobtainable in runs. The Cleric is changing this though, if only a bit!
Probably since you can walk past it diagonally, it’s not a bug, but the misclick will be a jumpscare!