- 5 Posts
- 4 Comments
Joined 1 年前
Cake day: 2024年6月8日
You are not logged in. If you use a Fediverse account that is able to follow users, you can follow this user.
Pawel@programming.devOPto Programming@programming.dev•Looking for basic, naive implementations of Computer-Generated Holography2·1 年前Update 1: Added a book that seems to be quite comprehensive, and found some shaders that simulate basic holographic film exposure
Book: Introduction to Computer Holography: Creating Computer-Generated Holograms as the Ultimate 3D Image
This is something that could be the beginning of step 1 https://www.shadertoy.com/view/clyyzd based on https://www.shadertoy.com/view/DtKSDW
All updates will be a part of the original post https://programming.dev/post/15448730
Pawel@programming.devOPto Programming@programming.dev•Looking for basic, naive implementations of Computer-Generated Holography2·1 年前I’m wondering if that type of data is abstract enough, follows similar principles and contains enough information to be used as a source to generate interference patterns.
Thanks! Finally something concrete. Once I return to this to write a POC I’ll revisit your tips here.