• @mudle@lemmy.mlOPM
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      156 months ago

      Yes. It means we have better compatibility with DirectX shaders on Linux. It enables a unified shader development workflow across platforms. Developers can focus on HLSL without worrying about different shader languages for Windows and Linux.

  • @GustavoM@lemmy.world
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    56 months ago

    Eh, just you wait until Bill implements AI into it and/or a xz-like backdoor and then says its “for your own good”.