Have you ever held a switch? Its long, flat and the controllers suck. Awful dpad and bad sticks.

Its almost comical, for a small stick the 3ds stick is better than any joycon stick.

And also, internal storage being only 32 GB, and cart games being downloaded in full to the system.

The switch is a mess. At least the games emulate well.

That’s not even going into the online ransom shit.

And the dock sucks too. Would it have killed Nintendo to add like 2 more USB ports and an Ethernet port.

And not related but powera can eat shit

  • luciole (he/him)@beehaw.org
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    9 months ago

    To be fair when it came out seven years ago it really shook up the portable gaming scene. Every portable console coming out since is an iteration on that design. The joycons can go to hell though. And those weird ass online plans.

    • t3rmit3@beehaw.org
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      9 months ago

      Isn’t the switch itself just an iteration on the GameGear, or close to ‘home’, the GBA?

      It’s not the first chunky, horizontal handheld. The only thing that was new about it was the joycons, and they ditched those immediately for the Lite.

      • erwan@lemmy.ml
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        9 months ago

        The Game gear and GBA played games that were nothing like the home console games of their time.

        This is what the Switch brought to the table. Breadth of the Wild was a great home console title, and you could play it handheld on the go.

        • t3rmit3@beehaw.org
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          9 months ago

          I think that calling BOtW similar to other full-scale console games of 2017 like Sniper Elite 4, Middle Earth: Shadow of War, Nier Automata, Prey, Wolfenstein 2: The New Colossus, RE7, or AssCreed Origins, is a biiiiiiig stretch.

          It was a huge jump for Nintendo (it was basically putting GameCube-level games on a handheld), but it was still far behind other consoles. Witcher 3 (2015) even eventually released on the Switch in 2019, and it was massively graphically gimped compared to *ahem* real consoles.

          • Gamma@beehaw.org
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            9 months ago

            I think that discounting the 5th best selling game of the year (plus all the awards) because you like games on other platforms is a mistake.

            Graphics aren’t everything!

            • t3rmit3@beehaw.org
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              9 months ago

              I didn’t say it’s not good, I said it’s not equivalent to console releases of that year. Graphics isn’t everything, and I still enjoy playing Pax Imperia and Nox, but that doesn’t change that it was a handheld game, not a console game. Pokemon Red/Blue were also some of the best selling games the year they released, but that doesn’t make the Gameboy equivalent as a console to PSX or N64 either.

              • Gamma@beehaw.org
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                9 months ago

                What makes you think it’s a handheld game? It was originally designed for and did release on the Wii U, a console

              • Don_alForno@feddit.de
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                9 months ago

                BotW was originally developed for the WiiU, which it also released on. It is not a “handheld game”, and tbh I’d take it’s gameplay loop over Nier Automata or Shadow of War any day of the week.

      • Instigate@aussie.zone
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        9 months ago

        The Switch design is an evolution of the Wii U controller, which itself was evolved from the the lower screen design of the DS, which itself was modelled on the old Vertical Multi Screen Game and Watches from the 1980s.

        Have a look through all of Nintendo’s consoles and you’ll see the lines of inspiration drawn from generation to generation.

      • luciole (he/him)@beehaw.org
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        9 months ago

        I really liked the original 2DS personally. The announcement left everyone incredulous as the device sounded and looked like a dumb downgrade. I mean, it was hard to tell if it was joke or not. In the end though it’s light, cheap, tough and surprisingly comfortable.

      • frezik@midwest.social
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        9 months ago

        But without an app store full of shit that games the recommendation system.

        Nintendo handhelds would have died a long time ago if smartphone vendors could have avoided that problem.

  • ReallyActuallyFrankenstein@lemmynsfw.com
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    9 months ago

    Yes, I didn’t and still don’t understand why they didn’t make the joycon buttons and “d-pad” more comfortable. It’s Nintendo’s least comfortable controller and it’s the biggest reason I hate using the Switch portable mode.

    Everyone’s saying it’s old here - the Game Boy was more comfortable to hold and had better buttons. It’s not about age.

  • Blackmist@feddit.uk
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    9 months ago

    Well it’s the only handheld that hasn’t given me cramp after 20 minutes, so at least there’s that. DS and 3DS were limited to stylus games for me.

  • GARlactic@lemm.ee
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    9 months ago

    I completely agree that the switch is genuinely painful to hold on handheld mode for more than ten minutes. The controllers and buttons are too small, it’s flat, and generally not ergonomic. It’s definitely designed for child sized hands in mind and not adults. I do my best to avoid using it in handheld mode.

    Meanwhile, my steam deck is a much superior design. The ergonomics are excellent, it fits my hands, the buttons are spaced apart well, and are adequately sized, and I can play for hours with no hand cramps.

    However…

    The switch absolutely trounces the deck on portability. The fact that it’s flat and small means that, even while in a case, it’s extremely easy to slip into a backpack and take on the go. The deck while in a case, however, is bulky and doesn’t fit in a backpack if I want to put anything else in there (like a book and my laptop).

    They were each designed with different goals in mind. I hate the ergonomics of the switch, but really do appreciate how easy it is to take on the go. I love the ergonomics of the deck, but hate how cumbersome it is to take anywhere. Nintendo made the choice to sacrifice ergonomics, and valve made the choice to sacrifice portability. Unfortunately, no solution will be perfect, and I accept that.

  • Don_alForno@feddit.de
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    9 months ago

    Handheld mode is really not great for extended periods.

    I got it for (business) trips, so I appreciate that I can easily connect it to a hotel room TV, or put it upright on a train or plane table.

    One disconnected joycon in each hand IS pretty comfortable, since I can avoid the static “controller in front of you” arm pose.

  • sexy_peach@beehaw.org
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    9 months ago

    Wow many people seem to own both a switch and a steamdeck. Do y’all just buy everything?

  • Megaman_EXE@beehaw.org
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    9 months ago

    I find I very rarely use it as a handheld. I find it kind of heavy and awkward to hold after longer periods of time. I kinda wish Nintendo made another 3ds, lol. I’m extremely curious about what they’re going to do for the switch successor

        • grrgyle@slrpnk.net
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          9 months ago

          I think maybe I just want a GBA

          Which is probably currently available if I look around

            • grrgyle@slrpnk.net
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              9 months ago

              That’s true, especially since I don’t have any of the old physical games.

              I might get one of those “retro handhelds” (rg351p, PowKiddy, etc) one day. Those at least seem much more reasonable, and probably sport more open architecture

                • grrgyle@slrpnk.net
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                  9 months ago

                  Hell yes!! I would love that. I’m definitely looking for something lofi - like even playing SNES games would probably be overkill. Bonus points if it can play contemporary retro games, like for PICO-8

      • Megaman_EXE@beehaw.org
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        9 months ago

        That would be really interesting. Heck I would even just take people making more games with the gba’s restrictions. I’ve always thought it’s super interesting. As developers get used to working with a console or system, we end up rolling into the next generation. So they don’t really get to flex their skill as much as I think they probably could.

        I sometimes wonder what we would see if older consoles had another 7 years of life added to them. I try not to think about it too hard or I get kinda sad about the games we’ll never see lol

  • Caffeinated_Capybara@beehaw.org
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    9 months ago

    I think the switch did pretty well actually and I get why they made the decisions they made. As much as I love my steam deck, the thing takes up like twice as much space as my switch, for example. There is definitely room for improvement though.

  • homicidalrobot@lemm.ee
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    9 months ago

    It would have killed nintendo to add an ethernet port. As someone who bought the dongle, having a wired connection will NOT save you from nintendo online being the worst gaming networking service ever devised. No game benefits from it, least of all actual nintendo titles like splatoon or smash. It’s not even a problem of speed, it’s wholesale reliability issues, constant loss of connection errors. If an ethernet port was available included rather than needing to be a seperate purchase, more people would realize sooner just how truly awful the paid nintendo online service is.

    I’m just still mad that I could play phantasy star online for ten hours uninterrupted on my gamecube, but now there’s not a single nintendo title that has stable online. Pokémon might let you get a raid or two before needing to reconnect. Splatoon might get a match or three before needing to reconnect completely. Smash won’t stay stable for even one full match. It’s a complete tragedy.

  • SavvyWolf@pawb.social
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    9 months ago

    One small thing but I’m surprised nobody points it out - the charging port location. I like using my switch/steam deck in bed or otherwise laying down, and the fact that the charging lead is at the bottom of the console rather than the top sucks. It just gets in the way and stops you resting the console on you. Whereas the Steam Deck just has it on top where you can just plug it in while playing.

    I know the technical reasons behind it because of the dock and all that, but it’s annoying.

    In general, I think the steam deck is better than the switch in almost every way - The switch is just an expensive ticket for the right to play Nintendo games nowadays.

  • teradome@lemmy.one
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    9 months ago

    Not a hot take at all. It was revolutionary for the first year it was released and then was quickly surpassed on every front by any company that put slightly more effort (and more cost) into any part of the switch: graphics, sensors, controllers, expandability, etc. Pretty stock for any Nintendo product, because they only focus on hardware that be produced mass-market and get good profit margins on. Which means it’s often made with current-to-dated components that can get overlooked because it’s the only platform you can play Nintendo games on. Also, not sure why they are so allergic to ergonomics, all the way back to the NES controller, the least comfortable controller of its peers

  • Loren@lemm.ee
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    9 months ago

    The Joy Cons are the worst controllers Nintendo has ever made. If Switch 2 is anything even remotely similar, it’s seeing zero use as a handheld from me (if I even buy one).

  • sim_@beehaw.org
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    9 months ago

    Interesting, I adore my switch. I love my deck for its capabilities (e.g., modding) but I’ll usually buy a game on the switch if I have the option. For me, it’s much more comfortable to use for extended time whereas the deck is heavy enough that it’ll give me wrist pain for long sessions. The battery difference is underrated here too. It’s nice traveling or hell even on the couch to not have to worry much about battery on the switch.