• @Oth@lemmy.zip
    link
    fedilink
    107 months ago

    I switched to using Moonlight to stream rather than Steam’s built-in RemotelyPlay months ago. It was just absolutely unusable; not a bandwidth issue, had that in spades. The problem was that it would either not connect, connect to a blank/green screen or the audio/video would randomly cut out. It would work maybe a fifth of the time, and if I had to reconnect for whatever reason, it would absolutely always fail.

    Moonlight? It worked out of the gate, and has never failed despite running on some beefy encoding settings since I have very good WiFi with next to no interference from neighbors.

    I desperately want Steam’s own offering to be better though. Not having to install a second tool, and to just connect from Steam directly would be a much more polished experience.

    • @umbrella@lemmy.ml
      link
      fedilink
      17 months ago

      i just couldnt get any controller to work, with the occasional blackscreen proble.

      using sunshine/moonlight for a while now without any issues.

  • @mihnt@lemmy.ca
    link
    fedilink
    5
    edit-2
    7 months ago

    I’m waiting patiently for one of these articles to pop up saying they are making multi-monitor gaming easier.

    Edit: Fuck it. Imma e-mail Gaben.

  • AutoTL;DRB
    link
    37 months ago

    This is the best summary I could come up with:


    A fresh Desktop Steam Client Beta has been released, and it sounds like a useful one for those of you who do Remote Play.

    It’s always nice to see more Remote Play fixes, because it often ends up as the least stable feature on Steam, especially on Linux.

    Fixed the streaming button staying stuck on “Stop” when the streaming client exits quickly.

    Fixed framerate drop when capturing over 120 FPS.

    Fixed slow startup on busy systems.

    Extra points for a properly filed bug report.


    The original article contains 126 words, the summary contains 84 words. Saved 33%. I’m a bot and I’m open source!