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ylai@lemmy.ml to Gaming@lemmy.mlEnglish · 1 year ago

With gaming's internet usage climbing, how do internet providers keep up?

www.eurogamer.net

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With gaming's internet usage climbing, how do internet providers keep up?

www.eurogamer.net

ylai@lemmy.ml to Gaming@lemmy.mlEnglish · 1 year ago
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EE's director for gaming and future propositional development Sam Kemp talks to Victoria about handling gaming led net…
  • DerGottesknecht@feddit.de
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    1 year ago

    Decompression uses the cpu, so you loose performance if you compress textures.

    • MangoPenguin@lemmy.blahaj.zone
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      1 year ago

      Just use delta transfer, and compress for transit and decompress on the host during install like steam does.

      Technology that’s been around for decades and yet for some reason so many game launchers don’t make use of it.

      • DerGottesknecht@feddit.de
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        1 year ago

        I was referring to the hard drive, not the download. I think loading times increases if you have the textures compressed.

        • MangoPenguin@lemmy.blahaj.zone
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          1 year ago

          Yeah but if you decompress on install then you’re not loading compressed textures.

          • TexMexBazooka@lemm.ee
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            1 year ago

            But you’re still using the same amount of disk space

            • femtech@midwest.social
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              1 year ago

              not for the transfer which is what the ISP’s are crying about.

              • DerGottesknecht@feddit.de
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                1 year ago

                Yes, but the first comment asked why games are so huge o the harddrive.

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