LazaroFilm@lemmy.world to RetroGaming@lemmy.worldEnglish · edit-21 year agoPlaying GameCube classics, but in 4K on a Mac with PlayStation controllers, just as Nintendo intended.lemmy.worldimagemessage-square84fedilinkarrow-up1676arrow-down123file-text
arrow-up1653arrow-down1imagePlaying GameCube classics, but in 4K on a Mac with PlayStation controllers, just as Nintendo intended.lemmy.worldLazaroFilm@lemmy.world to RetroGaming@lemmy.worldEnglish · edit-21 year agomessage-square84fedilinkfile-text
minus-squaremodel_tar_gz@lemmy.worldlinkfedilinkEnglisharrow-up26·1 year agoMost emulators have video rendering filters for this kind of concern; they have for a long time. SNES9X from more than a decade ago already implemented.
minus-squareLazaroFilm@lemmy.worldOPlinkfedilinkEnglisharrow-up21·1 year agoThis is GameCube on Dolphin which re renders the whole game is 4K. No pixels visible.
minus-squareColeSloth@discuss.tchncs.delinkfedilinkEnglisharrow-up2arrow-down16·1 year agoYour MacBook display isn’t 4k, buddy.
minus-squarevic_rattlehead@lemmy.worldlinkfedilinkEnglisharrow-up12·1 year agoAspect ratio is off (3024x1964 MBP vs 3840x2160 UHD) but it’s not exactly a low resolution display.
minus-squareDdCno1@kbin.sociallinkfedilinkarrow-up3arrow-down1·1 year ago SNES9X from more than a decade ago This emulator came out 26 years ago and IIRC, it had filters by the very early 2000s at the latest.
minus-squareaccideath@lemmy.worldlinkfedilinkEnglisharrow-up3·1 year agoThat is indeed more than a decade ago
Most emulators have video rendering filters for this kind of concern; they have for a long time. SNES9X from more than a decade ago already implemented.
This is GameCube on Dolphin which re renders the whole game is 4K. No pixels visible.
Your MacBook display isn’t 4k, buddy.
Aspect ratio is off (3024x1964 MBP vs 3840x2160 UHD) but it’s not exactly a low resolution display.
This emulator came out 26 years ago and IIRC, it had filters by the very early 2000s at the latest.
That is indeed more than a decade ago