What are you all playing? I’ve been playing a ton of Mario world ROM hacks. I beat super nothing world. Now I’m playing some hacks by the jump team

  • ampersandrew@kbin.social
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    1 year ago

    Hellblade II is almost certainly coming out this year, perhaps very soon, so I got Hellblade: Senua’s Sacrifice for a few dollars on the recent Steam sale. It’s certainly a looker, but I would prefer if the mechanics were a bit more sophisticated. Maybe it’ll get there, but I’m a few hours in now, and I’m pretty sure I’ve seen the entire loop. The combat and puzzle mechanics are both what I’d call serviceable, but it’s really the presentation in this game that they knocked out of the park, yet I still don’t know if that’s enough for me to give the game a glowing recommendation, even if I am enjoying the game.

    I’m still making progress in Pillars of Eternity ahead of Avowed’s release, finally getting into some of the White March content, around level 6. The game remains great, but my biggest criticism thus far is still that the intended player level for a given area or quest should be better communicated. I end up timidly doing the stuff that I’m confident is around my level rather than the content that appears to be most interesting to me at the time.

    Some friends and I started up a co-op game of Quake II in the remaster, and holy cow, this is so much better than our time in the first Quake, due in no small part to that compass feature they added. The era of FPS games I’m most into would be the era just beyond Quake II’s initial release, and the biggest difference, I’d say, between those two eras in level design is that the older “boomer shooters” would let you get lost in a maze while their successors would close off access to most of the areas that you don’t need to bother with yet/anymore, alleviating frustration. It also just feels so much better right out of the gate than the previous Quake, and the levels are somewhat trying to approximate a space that would exist in a fiction created for the game rather than just being a vague labyrinth with monsters in it.

    In another co-op group, I’m in the early hours of Titan Quest, as a way of dipping my toes into the loot game genre, which I hadn’t really had a taste for in the past. I figured with the sequel on the way, and no desire to touch Diablo with a ten foot pole, this would be a good time to do it. We just had to fight a centaur that I’m not sure whether it counts as a boss or not; hopefully bosses in this game are more interesting than that one was, because with the skills we had access to in the early game (not many), the fight was mostly just running around in circles and taking shots at him when we could without getting pummeled.

    • ConstableJelly@beehaw.org
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      1 year ago

      You’ve seen everything Hellblade has to offer in the combat department. I enjoyed it personally; it’s really slick in its simplicity, but you are right that it’s not the main draw. Hellblade shines in its performances, journey, and presentation, like you said. Some of the set pieces are just striking in the best (and worst) ways.

      It’s a really effective and unique experience overall.

    • Vodulas [they/them]@beehaw.org
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      1 year ago

      I bounced pretty hard of Hellblade. The combat frustrated me to no end. It felt like it was just tacked on to an otherwise puzzle focused game.

  • sunbunman@lemm.ee
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    1 year ago

    Monster Hunter World. Spectacular game and seems to be having a second wind right now is player base.

  • Titan@beehaw.org
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    1 year ago

    Trying The Last of Us on PC. The TAA in this game is atrocious, everything is a smear fest

  • Malick23@beehaw.org
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    1 year ago

    Just finished Observer: System Redux. It’s a cyberpunk/horror game made by a Polish studio. They did a good job using the medium to create a sense of dread and foreboding.

    Also playing Aurora, the free 4x most people compare to Dwarf Fortress. A new release came out a few weeks ago and it’s fun to learn the new mechanics.

    • Zworf@beehaw.org
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      1 year ago

      Oh yeah with Rutger Hauer. I’ve been meaning to play that, I have it in my steam library. Thanks for the reminder.

  • Glaive0@beehaw.org
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    1 year ago

    Been playing Dishonored for the first time and really enjoying it. I’m only at the bridge and trying to play a low/no kill game. I’m not succeeding just yet, but it’s been really enjoyable and they do stealth really well. I’m baffled that they mismanaged to get the team that made this and Prey to push out Redfall? Man.

    Just picked up FFVII after the second or third hiatus or my third or fourth attempt to play it. FINALLY made it to the Nibelheim story and past Midgard. And that somehow still manages to work on me as a first time player.

    Just beat Banner Saga 1 and have never felt so much like a failure after “beating” a game. That game is trying to unseat This War of Mine for decisions regretted/minute.

    I’m wanting to start up my Nintendo series playthroughs again by either starting Mario Galaxy 2 or trying to remember what on earth was happening in Majora’s Mask (3DS) something about the water temple maybe?

    • Coelacanth@feddit.nu
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      1 year ago

      I’m baffled that they mismanaged to get the team that made this and Prey to push out Redfall? Man.

      It wasn’t actually the same studio, Dishonored was made by Arkane Lyon while Redfall was made by Arkane Austin. Arkane Lyon are the ones working on the upcoming Marvel’s Blade game, however.

      • Glaive0@beehaw.org
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        1 year ago

        So Prey team made Redfall and Dishonored team is making the new Blade game? Good to know!

  • Kuvwert@lemm.ee
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    1 year ago

    Baldur’s Gate 3 -Just best Heroic Mode for the first time and got those sweet sweet golden dice.

    Im very excited to start a new playthrough and use em!

    I’ve been thinking about giving Diablo 4 another shot… I haven’t played since release is the new season any good?

    • Poopfeast420@kbin.social
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      1 year ago

      I’ve been thinking about giving Diablo 4 another shot… I haven’t played since release is the new season any good?

      I’ve only played the current season (season 2) and it’s very fun. However, it’s almost over and the new season starts on the 23rd, so that’s probably a better time to go back.

  • calabast@lemm.ee
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    1 year ago

    Sinking even more hours of my life into Path of Exile. Also been playing some Cobalt Core on my steam deck I got for Christmas.

  • Turmbaumeister@discuss.tchncs.de
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    1 year ago

    Bloodborne - barely remember anything from the last time I played it. It’s still so good even with 30fps and meh graphics. The very first area (central yharnam) is better than anything in LotF, so good.

  • Dhs92@programming.dev
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    1 year ago

    Recently started playing Wayfinders. It’s not a 10/10 MMO, but it’s still fun and has potential

  • ConstableJelly@beehaw.org
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    1 year ago

    Alan Wake 2. I’ll spare any commentary on all the things it does well and that make it a one of the most ambitiously distinctive (AAA) games…ever? because that’s been well covered.

    On the other hand, I am kinda surprised that the combat is as… deficient as it is. I never liked the combat experience in the first game. I don’t like how the enemies were programmed to run off screen to the sides of view, because Alan isn’t nimble enough to pivot direction sufficiently to track multiple enemies, and it just felt cheap and frustrating. Dodging is clunky too.

    Control was the next Remedy game I played, and I thought the combat in that game was fantastic. The gunplay felt right, and the paranormal powers were weighty and responsive. Even the levitate power looks and feels fantastic; the animation is super cool and I love watching it.

    So I had high hopes for Alan Wake 2, but the combat again feels too imprecise and unbalanced. Dodging is still clunky, projectiles clip through objects, etc.

    Oh well. It’s a bummer, but in a game like this it’s well overshadowed by the strengths.

  • JohnnyCanuck@lemmy.ca
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    1 year ago

    Neverwinter Nights on my phone. Third or fourth playthrough (first ones were on PC). Absolutely cooks the battery, but entertains for hours while travelling as long as I can plug in. I really wish BeamDog would have spent a little more time optimizing it.

    Next will be Icewind Dale and will be my first playthrough I think. Then I might go back to NWN for some of the community quests.

    • ampersandrew@kbin.social
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      1 year ago

      Do the NWN games offer better combat feedback than the 2e Infinity Engine games? It was a real pain point in Baldur’s Gate 1 and 2 (especially 2) that it would just tell me something didn’t work without telling me why it didn’t work, and modern RPGs will show you the full dice rolls so that you can understand why.