paris@lemmy.blahaj.zone to 196@lemmy.blahaj.zone · 2 years agovisual coding rulelemmy.blahaj.zoneimagemessage-square52linkfedilinkarrow-up1238arrow-down10file-text
arrow-up1238arrow-down1imagevisual coding rulelemmy.blahaj.zoneparis@lemmy.blahaj.zone to 196@lemmy.blahaj.zone · 2 years agomessage-square52linkfedilinkfile-text
minus-squareeya@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up49·2 years agosomething something rewrite it in rust
minus-squareAVincentInSpace@pawb.sociallinkfedilinkEnglisharrow-up11·2 years agois Bevy good I haven’t done anything with it yet
minus-squareramirezmike@programming.devlinkfedilinkarrow-up13·2 years agoI like Bevy a lot. Should you use it in your next commercial game? That’s debatable (although I’m trying to 👀). It’s definitely a lot of fun to use with its ECS focus if you’re wanting to just make games for fun or whatever.
something something rewrite it in rust
is Bevy good I haven’t done anything with it yet
I like Bevy a lot. Should you use it in your next commercial game? That’s debatable (although I’m trying to 👀). It’s definitely a lot of fun to use with its ECS focus if you’re wanting to just make games for fun or whatever.
It’s pretty barebones