• @Lesrid@lemm.ee
      link
      fedilink
      English
      611 months ago

      Last night on a campaign with new friends I told Gale to jump over that bit of fire near his portal and he decided it would be cooler to walk.

      • @I_Comment_On_EVERYTHING
        link
        English
        611 months ago

        I have a different problem with gale. His wall of flame is a fantastic room control spell that can do some serious damage… if only allies would STOP walking right through it!

        • WeirdlyWickedWorm
          link
          fedilink
          711 months ago

          “Friendly fire is on”
          “Ok” Walks through fire
          “I THOUGHT YOU SAID IT WAS FRIENDLY!”

    • lad
      link
      fedilink
      English
      511 months ago

      It seems like pathfinding was a bit better several patches back. I hope, they will fix it back, though.

  • Keegen
    link
    fedilink
    English
    17
    edit-2
    11 months ago

    This makes me miss having auto pause on trap found from Baldur’s Gate 1 and 2. Would be kinda cool to have a setting to automatically turn on turn-based mode when a trap is spotted.

    • @Lesrid@lemm.ee
      link
      fedilink
      English
      1011 months ago

      They even go through the trouble of creating that expectation with the tutorial trap. But at least custom mode lets us hide failed auto DCs

  • Nepenthe
    link
    fedilink
    1111 months ago

    I’m not even convinced it’s out of character for her to do that. What’s a strong, independent warrior that sneaks jello-legged around a simple tiny explosion