• Omega@lemmy.world
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    9 days ago

    OG Chief is explicitly the most reserved and tactical of all the Spartans. Part of the charm is that he’s robotic, ironically less human-like than his AI companion. He always keeps his helmet on in the slightest danger, because he’s mission first.

    Not only that, the rest of the Spartans can get very chatty and personal. They could have resold the story with some changes. Have a team find Halo instead of just him. Show Reach. Cover UNSC Circumference. Have Chief be Chief.

    • caseyweederman@lemmy.ca
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      9 days ago

      Also he physically can’t take it off. It doesn’t come off. The things that were done to him – biologically and psychologically – created a vast gulf between those he fights for.
      He’s not supposed to be relatable because he’s not relatable, that’s the entire point of his character. John’s arc in the games: “coming to terms with your humanity after war has changed you into something unrecognizable”
      John’s arc in the show: “lol. lmao.”

      • Omega@lemmy.world
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        9 days ago

        He can take it off, actually. He does so at the very end of Halo Combat Evolved. And he gets a new set of armor in Halo 2. I think at the end of 5 you even see his eyes.

        But he doesn’t take it off for the entirety of the events on Halo. None of the downtime. Because the mission is still active until his escape. It makes uncomfortable to be out of his armor.

        Compare that with most of Noble 6, in some cases to their detriment.

          • Omega@lemmy.world
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            9 days ago

            I’m not aware of any models like that. At the end of CE, Chief takes it off himself. It might be because in some of the later games they show them using a machine to remove the armor. But I think that’s more for convenience since the armor is heavy AF.