• Underwaterbob@sh.itjust.works
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    6 days ago

    I had a few speedbumps along the way. Gestral beaches were infuriating until I found out if you limit the frame rate to 30 FPS, they get much easier. Same with the parrying mechanics in combat to some degree, though they are easy enough in 60 FPS. Seems like they designed the game for 30 FPS and things get borked when upped to 60. It might be fixed by now, I haven’t played in some time.

    • fading_person@lemmy.zip
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      6 days ago

      My bad experience was mostly from feeling that things were too repetitive, and that the story started to feel bad written in mid game and got messier and messier as the game advanced further.

      In the combat aspects, I felt like character builds and overall strategy were worthless because I could just dodge everything and be invincible.

      Also, I didn’t really like the characters. They felt too shallow somehow.

      • Underwaterbob@sh.itjust.works
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        6 days ago

        I can’t really disagree with any of that, though I did feel like the plot made a comeback in the latter half of the game after struggling through the middle like you say.

        And some of the combat was quite hard for me. Though very late game, there are some utterly broken character builds that can make almost any fight trivial. That’s part of the fun!