- cross-posted to:
- games@lemmy.world
- cross-posted to:
- games@lemmy.world
What’s the point of anything you aren’t immediately good at?
There is something to that for sure. I derive more meaning or pleasure struggling through guitar these days and I want to just turn my brain off when I play games.
Hasn’t always been that way and I hope I doesn’t stay.
yeah, screw that, I only get frustrated and/or angry. And even if I have the patience to eventually I beat it, it’s just not worth it.
The point is I get frustrated, then I get better. There’s stakes, and every time I get a little better. I see the next phase of the boss, then it takes me multiple tries to get to that stage again. Then suddenly, nearly every time I’m getting to that phase in seconds
This game isn’t hard for the sake of being hard, it’s hard because it repeatedly gives you a new challenge that seems impossible, and if you have the will to keep pushing you can overcome it. Not through luck, you just learn the patterns, and you adapt your combat style
And once you surpass a challenge, it feels like an accomplishment. The world opens up, you’re rewarded with new exploration and abilities
I have played through Hollow Knight twice so I am pretty familiar with this gameplay style and I did just recently played through Hollow knight again before this game came out. I agree this game is difficult, but it’s not that difficult. Every boss has a pattern that can be learned after three or four tries.
Except Trobbio. Fuck his balls
TROBBIO!!!
i define myself by beating challenges that were inherently designed to be beaten.