• UniversalBasicJustice@lemmy.dbzer0.com
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    23 days ago

    This is why I share the complete GameFAQs archive. It’s art, it’s useful, it’s free of ads, and I have precious memories from the discussion boards. That archive and emulators will keep me entertained forever.

  • moakley@lemmy.world
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    22 days ago

    I miss written guides. If I look something up for a video game, it’s usually a discrete question that I want a quick answer for, which is something that YouTube video guides are uniquely terrible at providing. And there are practically no written guides after a certain date. It’s awful.

    I’ll say that the one thing LLMs have improved is that Google’s AI Search can answer a lot of questions for me without making me watch a fucking video. But I’d still prefer a labor of love text file FAQ.

    • ILikeTraaaains@lemmy.world
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      22 days ago

      it’s usually a discrete question that I want a quick answer for, which is something that YouTube video guides are uniquely terrible at providing.

      Have a question about how to do/find something

      Only resources are YT videos no shorter than 15 minutes.

      5 minutes are intro with the guy telling his life.

      5 minutes are teasing about the response and going in circles in the map.

      10 seconds for a short answer that sometimes it doesn’t help at all. (How to find the legendary fish in the fishing mechanic of the open world game? Go to water and catch it)

      5 minutes of outro.

    • Echolynx@lemmy.zip
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      22 days ago

      Even looking up a simple walk-through is impossible now, all you can find is slop.

    • emb@lemmy.world
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      23 days ago

      Even today, if I’m stuck in a game, especially an older one, I’ll check for a guide like this first. So much more pleasant than the SEO slop you get by googling, and a better experience than sifting through video.

      It’s pretty hit or miss for anything newer. But for classic games, those resources are still super valuable.

    • minkymunkey_7_7@lemmy.world
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      22 days ago

      Oh the memories of the Game FAQS for The Secret of Monkey Island. In fact all the Monkey games. In fact all the LucasArts games.

      Such a Golden Era of PC adventures!

  • pjwestin@lemmy.world
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    22 days ago

    What I miss about these walk-throughs is that the complete lack of hyperlinks and images made finding the help you needed feel like its own challenge. I remember getting stuck in Ocarina of Time in the early 2000s, and interpreting complex directions for a puzzle in a 3 dimensional space without any visual aids was still tough. I played Twilight Princess for the first time a decade later, and the one time I got stuck I just watched a guy on YouTube solve it. Copying him felt pretty unsatisfying.

    • lightnsfw@reddthat.com
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      22 days ago

      I liked that I could ctrl+f < thing I want to know about> and go right to it instead of having to jump around in a 20 minute video for a 2 minute thing.

      • AsteriskCGY@lemmy.world
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        22 days ago

        Heck I remember ones that had specific chapter codes so you could find that code to get to that specific chapter

      • pjwestin@lemmy.world
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        22 days ago

        Yes but the flip side was not being able to easily find information you didn’t have. Sure, ctrl+f made it easy to look up heart pieces, but I remember getting stuck in the forest temple and having to read through every step twice to figure out where I was supposed to go (if I remember right in think there was an eyeball switch I didn’t see).

          • pjwestin@lemmy.world
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            21 days ago

            Well, I think this comes down to personal preference and what kind if game you’re playing. It’s easier for me to scan a video to the point I’m stuck on and watch for 5 to 10 minutes until I see what I’m doing wrong than it is to read while I play until I find the passage that has the information I need. But I’m sure lots of people find it easier to pull the answers out of text than search through a video.

            • lightnsfw@reddthat.com
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              21 days ago

              Yeah it’s the 5-10 minutes part that bothers me. I can read way faster than that. But to each their own. I can still typically find written guides for things, they just pale in comparison to the ones from the old gamefaqs days.

              • pjwestin@lemmy.world
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                21 days ago

                For me it’s less the reading and more the multitasking, especially in 3 dimensional spaces. I had one of those magazine sized guides for Myst, and as a point-and-click, it was simple enough to navigate. But reading along with a guide, putting it down, playing, looking again, only to realize I got turned around and went to the left instead of right 3 steps ago is what got confusing. (Having a desktop in another room that i had to get up and walk over to probably didn’t help either.) You’re right though, modern guides pale in comparison to the level of detail in those old guides.

    • SoleInvictus@lemmy.blahaj.zone
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      22 days ago

      Yes! I loved following ASCII maps. Even though I had thrown in the towel on solving the actual puzzle, I still got the satisfaction of solving the new puzzle that was deciphering whatever the hell the guide author was trying to convey.

    • LiveLM@lemmy.zip
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      21 days ago

      Not to mention that with YouTube’s current search algorithm, looking up “CoolGame Room 7 Walkthrough” is likely to end up with results like “COOLGAME FINAL BOSS”, “COOLGAME SECRET ENDING”, “WHY CHARACTER 1 KILLED CHARACTER 2 IN COOLGAME EXPLAINED” thus spoiling the ever living shit of what you’re trying to play

  • hactar42@lemmy.ml
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    23 days ago

    It’s was an unwritten requirement when configuring Cisco switches in the 00s too. Not sure of it still is, I haven’t touched a router in 15 years.

  • 4am@lemmy.zip
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    22 days ago

    Dingojellybean (at) hellokitty (dot) com

    Where are you now, dingojellybean? What have you seen?

  • I Cast Fist@programming.dev
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    22 days ago

    The great thing is that all the guides that were good back then are STILL good today for their respective games. Except one or two for MMORPGs I guess

  • dellish@lemmy.world
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    22 days ago

    I’ve just realised what’s annoying me about this. Shouldn’t the (XI) on the left be (IX)? The numbers are a clock face yeah?

    I’m unfamiliar with the game so maybe this is done on purpose.

    • skulblaka@sh.itjust.works
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      22 days ago

      Didn’t notice it until you said something, but yeah, you’re completely correct.

      Here’s the original box art, if you’re interested. Chrono Trigger is a pretty good game, even today, I recommend being interested in it.