As we all suspected, recent changes to Palworld game mechanics were as a direct result of the ongoing lawsuit filed against developer Pocketpair from Nintendo / The Pokemon Company.
Well, the mechanic is not a mount in the usual sense, but holding a flying Pal, as in you’re not saddling it but holding it and letting it slowly glide down.
Well, the mechanic is not a mount in the usual sense, but holding a flying Pal, as in you’re not saddling it but holding it and letting it slowly glide down.
Sooooo, what Ocarina of Time did in 1996?
Which might be the exact reason, given it’s created by Nintendo?