- cross-posted to:
- games@lemmy.world
- cross-posted to:
- games@lemmy.world
They blocked Linux on gta 5, so I lost interest in gta 6. Hurts me, but their greed with gta online kind of killed the series for me.
They only blocked online. Can still play single player on linux.
I played single player thousands of hours since the Xbox 360. I own maybe 10 copies of gta 5. Sad they never released the DLC.
Maybe in 5 years when it’s $20 I might pick it up. But the hype isn’t there for me anymore.
Only reason I’m replaying single player is they released the Enhanced Edition for free on Steam if you already owned it.
The character animation looks mediocre, like they haven’t updated their mo-cap rigs in 15 years. The facial animation is also way behind the state of the art. For a 2026 AAA game, it’s disappointing.
eh who cares, as long as gameplay’s good I’ll get it in 10 years when it’ll be ported to PC and price has gone down reasonably
Yeah, it’s too bad it’s console only for now.
I was going to say the same thing about the facial animations. On one hand it gives it that signature rockstar feel while on the other feels very outdated and immersion breaking.
HOWEVER, this will not stop me from playing.
It’s funny how detailed the graphics are and then the keypad of the till is just a flat texture.
It will be like 13 years since GTA V. We should be on GTA VII almost right now, but here we are.
This looks great. I’m really excited
Honestly this looks disappointing but prob the perfect game for the bread & circuses crowd.
Holy crap, that’s some next-level photo-realism they were able to achieve on… reads notes PS5! 🤯 The story and gameplay look promising as well.
What gameplay?
I bet it’s the same mediocre gameplay as GTAV and RDR2. Clunky and unpolished
Doesn’t tell much about its story and gameplay, but the graphics are indeed really impressive
It’s bonnie and clyde. it’s crime plus romance.
Gameplay : it’s GTA. You can probably swap between the two characters.
My main complaint about GTA V is I hated the characters, but these two look a lot more likeable.
My main complaint about GTA V is that
it was formulaic and overstayed its welcome. I got up to “bury the hatchet” and just stopped.
Yeah, I bailed on it a couple times, but kept coming back because people said it was so good. I ended up forcing myself to finish it so I could stop feeling like I was missing something, and I haven’t touched it since.
I much preferred GTA IV, which people seem to hate. Idk, I just felt like Niko was more interesting to play as vs any of the three characters from V. Franklin had promise, but his arc was ultimately disappointing.
I think it just got more generic as the series/time through the game went on. I am not a “heist” or “generic crime” guy, unless it’s presented as a farce, and it just started to be by the numbers and serious by that point.
Like, if we look at GTA SA, the first third is a 90s gangsta thing. OK. The second two thirds are more in line with GTA’s colourful characters and irreverent style.
4 was brown and stuff, but it was different to the series. Niko was genuine, dark and caught in a shitty , weird situation. I tried with the DLC packs, but they didn’t stick, probably because I tried to do them in order, and Lost and Damned was again, too heavy.
And even for a heist game, it had relatively few heists. But yeah, it really could use more satire or at least likeable characters, the story and characters as presented weren’t very engaging IMO.
Where’d you get a note that any of what we saw was running on ps5? Everything was prerendered cutscenes so your mind will be really blown when you see an actual movie on ps5…
Edit: It says on the end it’s captured on ps5 and captured does not equal rendered.
I don’t think GTA games have ever used pre-rendered cut scenes
Title card on the end reads “Captured on PS5” and Digital Foundry were 99% sure the first trailer was in engine.
Ahh didn’t notice that in the end. Still captured =/= rendered.
It generally means it’s not pre-rendered, but we’d need a professional group like DF to determine what’s in engine and what’s prerendered. A lot of the normal character scenes don’t look prerendered.
Rockstar is well known for having trailers that are in-engine
Source on pre-rendered cutscenes?
Idk if this is running/captured on console hardware, but I can’t think of a rockstar game that used prerendered scenes.Edit- final moments do say captured on PS5. Phew we’re back to people thinking GTA looks too good for real time. Nature is healing.
As long as there seems to be no claims of it really running on the hardware rather than captured on it, the scenes could as well be prerendered. It’s not about thinking it looks too good for real time (it doesn’t). It’s just the cynicism towards trailers which don’t show any gameplay and especially long before the game is out.
Its a healthy skepticism but historically speaking rockstar hasn’t toyed like that in the past. This trailer is in line with previous rockstar releases - they’ll rarely go full “gameplay mode” (camera behind the character), but still showing footage from the game engine.
The leak three years ago basically confirmed what gameplay looked like, this is not far off.
Exactly. They’ll be staged/scripted scenes, but probably not pre-rendered.