ARC Raiders previews pretty well, perhaps because its design conservatism makes it so instantly familiar. There’s absolutely nothing here to challenge what came before, but sometimes, that’s okay. Overall, the ARC Raiders loop seems pretty well tuned to satisfy: make it to the surface to loot and kill, bring your goods and experience back underground to improve your abilities, head back up stronger to find stronger gear, and repeat.
I feel like a lot of these studios are just paid to put out mediocre garbage in the hopes that it will sucker an audience that doesn’t know any better.
It really is throwing shit at the wall to see what will stick at this point.
Glad I stopped caring about modern games.