Here’s another side content addition coming in the next update to Shattered Pixel Dungeon, a few new terrain objects! Each region is getting something new for a little more visual variety: barrels in the sewers, cages in the prison, metal scaffolding in the caves, flaming pedestals in the city, and chunks of rubble in the demon halls.
These new terrain types will show up in some new standard rooms, and a few of the existing rooms already in the dungeon. Here’s an image showing one example, with some very much unfinished barrel visuals.
(Image Description: screenshot showing the sewer region. In the top-right of the room there is a row of storage barrels. The barrels are using placeholder visuals, they are notably lower detail than the other dungeon elements.)
Very cool I’m looking forward to it!
On an unrelated note, are there any plans to add additional usability to the corpse dust from the 2nd dungeon quest? If you don’t need a wand, there is an alchemy recipe for the embers and the rotberry seed can be used to tip darts, but the corpse dust seems almost useless unless you are a warlock or happen to have a wand of corruption.
Currently no, as the necromancer build is meant to be the main draw of using corpse dust outside of the quest reward. An alchemy recipe at some point might be nice though.