Those are titles that already exist on the switch one, it doesnt even say that further remaster editions will do that. Not even mentioning future first party titles like bananza, metroid, mk world and then: all the unanounced titles
Nintendo is pretty good at keeping their game sizes low historically so I wouldn’t worry about them specifically. I expect some AAA game ports from modern systems to require additional downloads however, mostly because those game carts have very high read speeds and will get prohibitively expensive fast for very large games like Cyberpunk.
Those are titles that already exist on the switch one, it doesnt even say that further remaster editions will do that. Not even mentioning future first party titles like bananza, metroid, mk world and then: all the unanounced titles
Nintendo is pretty good at keeping their game sizes low historically so I wouldn’t worry about them specifically. I expect some AAA game ports from modern systems to require additional downloads however, mostly because those game carts have very high read speeds and will get prohibitively expensive fast for very large games like Cyberpunk.
You know that Cyberpunk is being released complete on the game card, right?
I was using Cyberpunk as an example of the scale of ports that can be expected. Some publishers will try to cut costs for sure.