The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 8 个月前Small, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldimagemessage-square203linkfedilinkarrow-up1757arrow-down127
arrow-up1730arrow-down1imageSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 8 个月前message-square203linkfedilink
minus-squareGlytch@lemmy.worldlinkfedilinkEnglisharrow-up111·8 个月前 This is what a remaster used to look like.
minus-squarePanArab@lemm.eelinkfedilinkEnglisharrow-up14arrow-down5·8 个月前It was a remake not a remaster. The hit boxes weren’t the same.
minus-squareGlytch@lemmy.worldlinkfedilinkEnglisharrow-up13arrow-down5·8 个月前The difference is academic and doesn’t affect my point.
minus-squareMatriks404@lemmy.worldlinkfedilinkEnglisharrow-up5·8 个月前Technically an original source code was adopted to SNES, even including some (most?) glitches, so I’d say it’s more like a port or remaster than remake, even though graphics and audio were remade.
This is what a remaster used to look like.
Pretty sick if you ask me
I agree whole heartedly
It was a remake not a remaster. The hit boxes weren’t the same.
The difference is academic and doesn’t affect my point.
Technically an original source code was adopted to SNES, even including some (most?) glitches, so I’d say it’s more like a port or remaster than remake, even though graphics and audio were remade.
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