• MudMan@fedia.io
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    13 hours ago

    Well, yeah, but again, that’s not new, and it’s something every game has to do, better or worse.

    I’m aging myself here, but if you must know, the time that stands out most to me in the “graphics over gameplay” debate is actually… 8 bit micros, weirdly.

    There was a time where people mostly just looked at how much of a screen a character filled, or whether the backgrounds scrolled and just bought that, while a subset of the userbase and press was pleading to them to pay at least some consideration to whether the game… you know, could be played at all.