Physical size is just a parameter, unless you insert formatting and stuff which needs to save data per page/region. Otherwise you can have just vector graphics of fixed data size which gets scaled on rendering to fit the physical limit.
easy to do in svg, just start with something like <svg width=“SOME HUGE NUMBER” height=“SOME OTHER HUGE NUMBER”>, then <rect width=“SOME HUGE NUMBER” height=“SOME OTHER HUGE NUMBER” x=“0” y=“0” /> and you’re mostly done; a gradient or pattern requires more than that, but vector graphics don’t really care how large you say they are
Physical size is just a parameter, unless you insert formatting and stuff which needs to save data per page/region. Otherwise you can have just vector graphics of fixed data size which gets scaled on rendering to fit the physical limit.
So you could have a very small file that has a huge area, got it!
easy to do in svg, just start with something like <svg width=“SOME HUGE NUMBER” height=“SOME OTHER HUGE NUMBER”>, then <rect width=“SOME HUGE NUMBER” height=“SOME OTHER HUGE NUMBER” x=“0” y=“0” /> and you’re mostly done; a gradient or pattern requires more than that, but vector graphics don’t really care how large you say they are