• Telorand@reddthat.com
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    24 hours ago

    I’ve experienced similar in 2D games that are more or less fancy Flash games. I wonder if that has less to do with Godot (it might, anyway) and more to do with optimization and LOD.

    Either way, I still appreciate the heads up that it’s battery intensive. Good to know before traveling and winding up searching for an outlet.

    • GrilledCheese@lemmy.blahaj.zone
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      22 hours ago

      It’s likely more to do with optimazion (or lack thereof) mostly on the game devs side of things - but I think Godot has a lot of room for improvement in that regard as well. BUT take that with a grain of salt I could be wrong!

      Anyway I set CB to 8w and it plays at 60 fps mostly, and the deck is much cooler and less battery intensive. Dropping the games graphics and limiting to 30 fps would probably be a good idea for this game if longer battery is gonna be needed. Cheers!