edit: This is actually an edited image I found years ago. I find the low poly bunnies slightly more funny than the original, which had skeletons.
Back in the day, just the idea of having an entire 3d world inside a computer was absolutely mind boggling. The first time I moved a cursor and the camera rotated, the entire game world shifting, I lost my mind. I remember thinking “how did they fit this world in there? How did they build this?”
It’s what sparked my interest in programming.
I still remember the first time someone told me about EverQuest. I legit thought they were trying to trick me.
As someone who was probably 10 or 11 when the Playstation came out I was absolutely boggled.
Gen alpha will never grow up with demo discs from pizza hut. I feel sorry for them. I spent so much time getting good at that crash bandicoot level though I was crap at that PaRappa the Rapper game.
Hey, I made that demo disc!
Omg, wow is it this one? https://youtu.be/ZsjBBxBe4Qw
Not that one, but same era and same functionality. Maybe there was another company making those at the same time, I’m not sure.
I still remember the exalted feeling of playing Super Mario 64 in the toy store when I where a child.
Looking back, that was the peak of my life. That feeling of infinite possibilities, the feeling of living in the future.
All I’ve ever done since then is chasing that perfect moment, that instant of serenity at the apex of the trampoline jump that is my life.
You have to put it in context and not look on it retrospective. I was absolutely blown away by the graphics of PS1
The PlayStation was capable of way more than this. Even in context this is a funny screenshot since it’s a really poor demonstration of its capabilities. Also it’s just funny to take historical things out of context in general but doubly so here since it’s also a bad screen shot to show off the system.
Honestly, these were crazy at the time. After doing sprites for so many years it was awesome.
Although it seems we’re back here with the sprites.
A lot of the industry has finally learned that investment in the most realistic graphics doesn’t offset lack of fun. I credit indie studios the most for that
It sure looks old and dated as fuck today, but when the 3D games of the time had some 500 triangles at most and run at 10FPS, having a console managing a couple thousand triangles at 30FPS was truly mind-boggling 😀
Meanwhile, all the moonlander deniers and their CGI theories:
I don’t think they really claim it was CGI though, just practical effects.
“Space was made in a Hollywood basement”, from noted investigative journalists RHCP.
“Yes, this is an actual PC game screenshot!”