Is there a voxel that does well with water physics? I remember first time I played minecraft trying to drain a lake and being very dissatisfied with the results.
To be honest, water is one of these things that always frustrated me in Minecraft. Its mechanics don’t make any sense, but changing them would probably be hated by most players, because they are used to them.
The issue with Minecraft is that once it forms something like a lake they all become water source blocks. Water no longer flows once it gets to be more than a single block deep.
I’m countering with this from my home country of Belgium
That’s trippy
Time to recreate this in voxel games
Is there a voxel that does well with water physics? I remember first time I played minecraft trying to drain a lake and being very dissatisfied with the results.
To be honest, water is one of these things that always frustrated me in Minecraft. Its mechanics don’t make any sense, but changing them would probably be hated by most players, because they are used to them.
It depends on what you mean. Luanti games and Minecraft all use water source blocks that generate water.
Luanti has a mod that makes water more realistic.
That mod breaks voxel physics though. Water blocks are supposed to be fixed.
Neat mod but for me personally it isn’t terribly useful
The issue with Minecraft is that once it forms something like a lake they all become water source blocks. Water no longer flows once it gets to be more than a single block deep.
That’s by design. If it was flowing it would pull you under and it would be incredibly difficult to make something like a swimming pool
Ey, southern neighbour!