I’ve had a shit day and figured a little Warframe might make it better.
Decide to talk to the Hex… after today I’ve decided I’m just fucking done with Quincy’s games. So, since I won’t be figuring it out myself what’s his deal? Why is he like this?
EtA: I’d gotten to the point where he tasks us to tell our worst secret, something to make him hate us. So I told him a story. He just said he had to think about it or something of the like and convo ended.
Today I come back and he says I failed and now he’s going to actually do it, tell us a story that’ll make us hate him. I took the [End] option there and just stopped the convo. Had it with his games.
Big ol’ spoilers, but there’s a github repo with SVG flowcharts of all the conversations: https://github.com/Sainan/warframe-kim-dialogues/tree/senpai/flowcharts_svg
Basically in that conversation you skipped Quincy lets a serious guilty conscience finally air out. I think in that one or the next you can decide what to do with it, thereafter you’re potentially best buds. It’s at least interesting that he grapples with his conscience constantly throughout your dialogues.
I think the nicest thing I can say about Quincy is that, like Aoi, he’s a pretty good depiction of people dealing with racism and prejudice. He has some nice dialogues about being educated and literate but people just assuming he’s a thug, and commiserating with Aoi and people disrespecting her.
I don’t like Quincy either, but I don’t hate him. I think he’s a great character fighting to escape the most tedious and uninteresting Lance “Macho” McSeconddude archetype imaginable.
Okay, there’s more complexity to the Hex than I thought. I’m not sure how to go about making the text large enough to be remotely legible for that massive tree.
you’ll have to right click the image and open it in a new tab, although some conversations have so much going on you’ll have to move the viewport around a bit