• @fer0n@lemm.ee
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    91 year ago

    You don’t have to attach “metaverse” to everything and anything, I thought we were somewhat past this. It’s ridiculous.

    • @ConstableJelly@beehaw.org
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      1 year ago

      This the second comment in a week I’ve seen making a nonsensical criticism of a headline (metaverse is the thing the unit works on), and I swear the other was from lemm.ee too. You folks organizing some brigade or something?

      Edit: I was wrong, see fer0n’s response

      • @fer0n@lemm.ee
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        1 year ago

        That word has become meaningless, it’s being attached to anything related to multiplayer, 3D, VR, or a hundred other things. It’s a buzzword that doesn’t mean anything anymore. They’re not even sure if it’s already there or if they have yet to create it.

        The unit is called “Facebook Agile Silicon Team” and the division is called “Reality Labs”. They’re working on custom silicon for VR/AR devices (or used to). Afaict that word comes from Reuters and is not being used inside meta in this context.

        • @ConstableJelly@beehaw.org
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          21 year ago

          Fair enough. I think it’s a silly line to draw in this particular context, personally, but I jumped the gun on questioning your intentions. Thanks for taking the time.

          • @fer0n@lemm.ee
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            21 year ago

            Yeah you’re right, it‘s useless to question the usage of that word, it’s a lost cause. I liked the word and concept before meta took it over, which is why it still annoys me every time I see it. But I should just let it go.

  • AutoTL;DRB
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    31 year ago

    🤖 I’m a bot that provides automatic summaries for articles:

    Click here to see the summary

    If the cuts are deep, they could hamper Chief Executive Mark Zuckerberg’s project to build augmented and virtual reality products enabling access to a set of immersive virtual worlds known as the “metaverse,” particularly the AR glasses that he has predicted “will redefine our relationship with technology.”

    The FAST unit, which has roughly 600 employees, worked on developing custom chips to equip Meta’s devices to perform unique tasks and operate more efficiently, differentiating them from others entering the nascent AR/VR market.

    A separate chip-making unit in Meta’s infrastructure division focused on artificial intelligence work has likewise hit roadblocks.

    Meta currently makes a line of mixed reality headsets called Quest and smart glasses designed with Ray-Ban eyeglass maker EssilorLuxottica (ESLX.PA) that can stream video and speak with wearers through a new AI virtual assistant.

    A first version of that product is set to be completed next year, although Meta is not initially planning to make it widely available to consumers, the source said.

    Meta has slashed around 21,000 jobs since November of last year as it has sought to reassure investors that it was reining in costs amid waning revenue growth, high inflation and concerns that Reality Labs was losing too much money.


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