• AutoTL;DRB
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    21 year ago

    This is the best summary I could come up with:


    Gigantic was an indie third-person MOBA, previously heavily associated with Xbox owing to console exclusivity.

    The vibrant competitive multiplayer game featured a variety of gameplay modalities that MOBA fans will find familiar, with tug-of-war style gameplay with tight third-person action RPG combat.

    The event also includes some new gameplay modes, previously unavailable in the game until now.

    Would Gearbox, who now owns the game, really be committing development to the title if they weren’t exploring bringing it back?

    The limited-time event “fan version” of the game features a huge array of new features, including revamped tutorials, build load-out systems, a new quick “rush mode,” a new progression system, and much more.

    I also really enjoyed Gearbox’s Battleborn, killed early by the near-simultaneous launch of Overwatch.


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