• Yer Ma
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    513 months ago

    Google is a consumer not a designer, anything they want they just gobble up and regurgitate like an amoeba with the same sphincter for a mouth as it’s anus.

  • DebatableRaccoon
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    353 months ago

    Because games like that are attention-grabbing which leads to more potential of winning paying customers. Shame they aren’t very good at keeping projects going for more than 5 minutes.

  • xep
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    243 months ago

    Google also wanted the studio to make games that could only be played on the cloud.

    I wonder what kind of game this would’ve resulted in?

  • @BowtiesAreCool@lemmy.world
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    153 months ago

    It’s wild to me how bad Stadia was. And say what you will about Microsoft and Xbox but their game streaming is honestly really impressive. You’re not going to win at COD or anything but I can play just about anything with no latency issues.

    • @lobut@lemmy.ca
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      113 months ago

      I have a friend that worked on Stadia. He said he couldn’t believe how little faith they had in their own system.

      My personal opinion is that almost everything about it seemed botched. Which was so strange because I think it was out during COVID and it seemed to be an ideal device when parts were expensive at the time.

      • @ByteOnBikes@slrpnk.net
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        53 months ago

        Google has a culture that rewards brand new ideas. Everyone at Google wants to be on the cutting edge of something new, and if your job was to maintain something, that was a demotion/missed opportunity.

        Things die at Google so frequently because why should an engineer shoot themselves in the foot by provide support?

  • @IsThisAnAI@lemmy.world
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    133 months ago

    Far easier to manage a few blockbuster deals than hundreds of smaller ones.

    Assuming the content depth is suitable (it wasn’t) those AAA games are more likely to bring in folks to try the service.

    • @moody
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      133 months ago

      It was fun but a bit shallow. It had some fun bits and pieces of media like the fake ads, but the game was very easy and pretty short. I finished it in about 12 hours taking my time. There are a few things that I missed, but the game didn’t really inspire me to spend the time and effort to find everything or to replay it. Maybevone day when I’ve forgotten all about it.

      I’d say if they expand on the concept and build a little more depth into the game, the sequel could be intetesting.

    • @DerHaseWillSchmako@feddit.org
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      43 months ago

      I had fun with it. Completed it with everything found. It was short but not boring. The add-on is also fun. If you can find both for 10 or 15 money, go for it. I really would like a second part. I finished it once every couple of years.