• Defaced@lemmy.world
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    1 year ago

    There’s unreal, Godot, and a couple others I can’t think of off the top of my head. They’re not as widely used because they lack the feature set of unreal and unity, but they’re out there.

    • BURN@lemmy.world
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      1 year ago

      That’s pretty much what I thought. Unity is so big because it offers a ton of features with a pretty permissive license. There’s not something comparable except unreal, which has an even worse licensing situation

      • Aux@lemmy.world
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        1 year ago

        The thing about Unreal is that you can always negotiate with Epic Games. And if they like your project, they can even invest or provide tech support.

      • English Mobster@lemmy.world
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        1 year ago

        I dunno if Epic’s licensing is worse. At least it’s a cut of revenue and not charging per install.

        Not to mention that Epic gives sweetheart deals to indies periodically. They make their money from Fortnite, not the engine.