• @denshirenji@lemmy.world
    link
    fedilink
    English
    194 months ago

    It isn’t 30% profit. It’s a 30% charge. Servers, broadband connections, etc… are expensive. Those numbers may be pulled out of someone’s ass, so I don’t know their veracity, but 30% might not be too much.

    • @firadin@lemmy.world
      link
      fedilink
      English
      -174 months ago

      This is a thread about how Valve makes over 8 billion dollars despite basically all their revenue coming from an in-game store that sells other people’s content. Of course its too much.

      • @denshirenji@lemmy.world
        link
        fedilink
        English
        8
        edit-2
        4 months ago

        Do they bank 8 billion dollars or does 8 billion dollars make its way from our hands to theirs. There is a difference. How much of that 8 billion goes to managing infrastructure?

        In fact:

        1000002026

        1000002025

        Source: https://www.statista.com/statistics/547025/steam-game-sales-revenue/

        To be clear, I agree that the way our model works is broken. Wall street and infinite profit gains can only work so long until the system collapses, and Steam is a part of this. Some of the statements made here are just not factual and I feel the need to be pedantic, because I don’t believe that spreading misinformation will help anything. Attack CEO pay disparity or something useful and true.

        Edit: I woke up and answered you without fully reading your post. Apologies, I didn’t answer you point, because I was on a soap box. The point still stands that the revenue they make could very well be going to infrastructure costs, necessitating a charge for using their store that is on everyone’s computer. If all you have is potato servers then what quality will the store front be?

        I stand my last paragraph in the above, especially the last sentence.