• @NoStressyJessie@lemmy.blahaj.zone
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    101 year ago

    Ever since Catalina and 32x support dropped it became nearly impossible to tell someone with a straight face you could game in a macOS environment. I used to love flaming pc and Xbox gamers with the knowledge that Halo was originally developed to be a Mac exclusive, and loved pointing out the long list of good ports for the Mac like Fable: the Lost Chapters, Spore, Warcraft, Call of Duty, etc.

    • EamonnMR
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      21 year ago

      Marathon was a mac exclusive. Will the new Marathon ship on mac at all?

    • @ourob@discuss.tchncs.de
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      21 year ago

      Yeah, dropping 32-bit made me start considering leaving the platform, despite being a happy Mac gamer for over a decade. The switch to arm finally made me move to back to pc. I expect Apple will drop their x86 compatibility layer after a few years like they did after the ppc to x86 transition.

      Steam and lutris has made linux a great gaming platform for me.

    • @slembcke@lemmy.ml
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      11 year ago

      I went through the 68k -> PPC -> OS X -> x86 transitions, but eh… That was right about when they lost me too. I rather liked OS X, but they were trying to turn it into iOS, at the same time they were making their machines non-repairable/upgradable, and losing 32 bit was just one bit more than I could stand. It was also right around the time when Proton made Linux gaming explosively viable. I could have all the Unixy tools I wanted combined with all the improvements the DEs have made while still being able to play games. I haven’t looked back yet.