• @Daxtron2@startrek.website
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      edit-2
      5 months ago
      if(player1.x < player2.x + player2.width &&
          player1.x + player1.width > player2.x &&
          player1.y < player2.y + player2.height &&
          player1.y + player1.height > player2.y)
      {
          //collision
      }