@vividspecter@lemm.ee to Linux Gaming@lemmy.worldEnglish • 5 months agoSteamVR for Linux gets "experimental improvements to async support"www.gamingonlinux.comexternal-linkmessage-square25fedilinkarrow-up1115arrow-down10cross-posted to: linux_gaming@lemmy.mlpcgaming@lemmy.cagaming@lemmy.zip
arrow-up1115arrow-down1external-linkSteamVR for Linux gets "experimental improvements to async support"www.gamingonlinux.com@vividspecter@lemm.ee to Linux Gaming@lemmy.worldEnglish • 5 months agomessage-square25fedilinkcross-posted to: linux_gaming@lemmy.mlpcgaming@lemmy.cagaming@lemmy.zip
minus-square@clothes@lemmy.worldlinkfedilinkEnglish4•5 months agoThanks for this! I’ve spent several dozen hours trying to get SteamVR working well on Linux, and finally gave up. Is the Monado experience close enough to Windows to be usable? Are you aware of any major tradeoffs?
minus-square@yonder@sh.itjust.workslinkfedilinkEnglish5•5 months agoGames that use OpenVR instead of OpenXR will have issues, like Alyx and The Lab. And you need a separate program for boundaries and rebinding controls.
Thanks for this! I’ve spent several dozen hours trying to get SteamVR working well on Linux, and finally gave up.
Is the Monado experience close enough to Windows to be usable? Are you aware of any major tradeoffs?
Games that use OpenVR instead of OpenXR will have issues, like Alyx and The Lab. And you need a separate program for boundaries and rebinding controls.